| : process
: |
the time, circumstances,
acticitivities and interconnections one has to make in order to
arrive to where they have to be.
the steps inherent in an activity that demands preperation. |
| animation |
my clothes are animated |
| body positioning |
you can manipulate space, with your
body - awareness |
| chest plates, bodices
and stomachers |
we no longer wear visible armours:
so where are they now? how do they manisfest themselves? because they
do exist ... |
| conductive fabrics |
the easiest type of sensing fabric;
a ready-made connection metaphor. |
| digital courting |
i sit at the subway, or a flight. my
digital insignia always instigates if not a conversation, always an
aknowledgement. |
| emotional comfort |
|
| expression |
of course technology is not going to
make expressing oneself easier - that is a ludicrous idea; but consider
for a minute this: should it not enable the possibility of
expressivity? |
| fashion + technology |
why do they two look so funny together?
|
| form |
everything has a form. some forms are
more appropriate to their content than others. no system can forfeit
form. |
| gestures |
you wave and I blink; which ones do
we leave behind and which ones do we transform? can we (do we?) "gesture"
with technology? |
| light |
what is more direct, ample and positive
than light? in LEDs there is something magical about their simplicity
and electrical complexity... |
| low-res display / hi-res
communication |
in the mbracelet we used a grid of
12 rgb LEDs as feedback and display mechanism and related it to the
motions detected by an accelerometer. a low-res display was able to
actuate a wide range of funtions and communications. |
| Merleau-Ponty's xiasm |
"always already" |
| nomadic lifestyles |
|
| object behaviour |
we think it silly to admit that we
attribute behaviours to our objects and yet we often do. we like those
objects best that in turn affect our behaviour in a positive and enabling
manner. |
| performance wear |
|
| serendipity |
the penny drops; something happens |
| social functionality |
|
| staple technology |
|
| transparent interface |
what all interfaces dream of when they
go to sleep; and then again when they wake up... |
| wearability |
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